In the early '90's Acclaim Entertainment broke ground by creating the first motion capture stage dedicated to entertainment, featuring toolsets and methodologies that were over a decade ahead of it's time. This is where it began. It was here that the first digital double was brought to life in film for BATMAN FOREVER and multi-platinum selling games like TUROK: DINOSAUR HUNTER were created for the first 3D console systems.
New pipelines and production methodologies were developed for creating the illusion of life in digital 3D through performances. This is a glimpse at the birth of a technology that defined a quantum leap from the hand drawn animation that was prevalent from the previous century and changed the landscape of realistic digital character animation.
Today, the core system features from Acclaim drive the most realistic digital character development in the film industry. The ASF and AMC file formats have been in use at Weta Digital as the basis of digital character creation and animation from THE LORD OF THE RINGS trilogy to AVATAR and beyond. Profile Studios, the motion capture company recognized internationally for it's robust real-time motion capture system and high fidelity character animation was born from the Acclaim capture system.
Remington Scott worked in the Advanced Technologies Group as Interactive Director. Responsibilities included directing productions in the motion capture facility.