EXPERTISE, TOOLS AND IDEAS.
CONTINUOUS IMPROVEMENT, VERIFICATION AND VALIDATION.
Remington Scott, a veteran in computer graphic imagery and emerging media for more than 30 years, has distinguished himself in the field for having developed concepts and toolsets to implement them successfully years before other industry players took on similar challenges.
Remington Scott Productions (RSP) is a international market leader with achievements including the creation of photo-real principle avatars for the first three all CGI performance capture feature films in China. Avatars include actors Jackie Chan, Fan BingBing, Kris Wu, William Wai-Ting Chan.
He co-founded MacInnes Scott, an award winning augmented reality company with a focus on virtual storied experiences.
Remington Scott's experience in the craft of Performance Capture Direction for cinematic sequences in video games provides his clients the highest levels of quality. He recently shot the popular franchise JUST CAUSE 4 and won acclaim for his work as Performance Capture Director on CALL OF DUTY, ADVANCED WARFARE. Starring Academy Award Winner Kevin Spacey, ADVANCED WARFARE rebooted the $10bn Call Of Duty franchise and was the biggest selling video game of 2014. Recognition included The Visual Effects Society's "Outstanding Real-Time Visuals in a Video Game".
His achievements in motion pictures are extensive, including supervisory digital production under filmmakers Peter Jackson, Sam Raimi, Robert Zemeckis, Bryan Singer, Hironobu Sakaguchi, Zack Snyder and others.
For Jackson he supervised the Motion Capture team for THE LORD OF THE RINGS: THE TWO TOWERS, which won an Academy Award for Achievement in Visual Effects for “using a computer motion capture system to create the split personality character of Gollum and Smeagol.”
For Sakaguchi he became the first professional to direct performance capture for a completely computer-generated theatrically released film. That motion picture was FINAL FANTASY: THE SPIRITS WITHIN, which was widely noted for its outstanding digitally created human characters from the earliest scenes to the conclusion and voted by Computer Graphic Society in the top 10 of the 100 GREATEST 3D MOVIES.
Through analysis and improvement, managing quality to optimize performance
He also worked on Visual Effects Academy Award winner SPIDER-MAN 2 for Raimi and SUPERMAN RETURNS for Singer, and was instrumental in the advanced digital humans of both successful films, as well as BEOWULF, WATCHMEN and ANI-MATRIX: FINAL FLIGHT OF THE OSIRIS. The Visual Effects Society nominated his work in the category of Outstanding Animated Character in a Live Action Picture for SPIDER-MAN 3.
Remington, a graduate of New York’s School of Visual Arts, co-created the first digitized home video game in the mid 1980s, a full decade before the technology became mainstream in the consumer marketplace. The design of the most realistic human forms in computer games today can be traced to his efforts. Similarly, in the early 1990s he pioneered three-dimensional performance capture technology for the digitization of human characters in games and movies.
Some of the companies at which Remington has been a team member and a motivating force behind their technological successes include Square USA, Weta Digital and Sony Pictures Imageworks, for which he authored patents that describe new methodologies for realistic digital human animation and replication which can be seen on films such as AVATAR, RISE OF THE APES, TIN TIN, THE HOBBIT.
Remington is a freelance director and consultant whose clients include Sony Computer Entertainment of America, Activision, OF3D and Electronics Arts.